![]() With a substance called ‘ Wetware’ you can connect other things to this hub, and thus interact with them in a more intricate way. When the character goes into a Trance, they spring up in a hub of sorts. However, where the game strays a little from the usual formula is with regards to this ‘ Trancing’ that Latha in particular is so taken with. As you explore your surroundings you will find items to pick up and things to interact with, culminating in the inevitable combination of items/interactions which will solve whatever challenge is standing in your way. And as each character, it is your job to use their set of skills to uncover these, or solve investigations and problems in typical point and click fashion. That’s basically what the game entails – unravelling a web of secrets, connections and plot twists. ![]() Lau and Regis make little progress with their case, but then Regis gets a call from an anonymous blackmailer threatening to destroy something he holds dear…and so it begins – how do the characters link together, and is this mindjacker related to the blackmailer and the explosion at Latha’s apartment? They both work under the virtual eye of Central, but Regis is constantly undermining its authority. On the other end of the spectrum, our two other playable characters are Lau and Regis, two ‘ Cell Agents’ (police officers/investigators) who are investigating a series of ‘ mindjackings’ (people’s minds/memories being stolen). Latha finds herself locked in her own apartment, and just as she manages to escape, an explosion destroys it. She is unemployed and addicted to ‘ Trancing’, a process which essentially enters your mind into the internet itself. ![]() The game starts you as Latha, a slum resident and one of our three main playable characters. Genetic engineering has become prevalent, and a complex AI called Central manages the city and its services, yet there is a stark contrast between the rich and the poor – both sides of which we get to witness. Set in a dystopian future in the city of Newton, immense technological advances have been achieved. They’re associated with good point and clicks, and Technobabylon is no different. ![]() Technobabylon is another retro styled point and click developed by Technocrat Games, and published by Wadjeteye – a company that specialises in this genre, and responsible for publishing one of my favourite point and clicks, Primordia of which this game holds some aesthetic similarities (although I suppose the real praise might go to the developer Wormwood Studios). ![]()
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